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This guide should be accompanied by the Stunt
Jumps Map.
Jump 1-3
You should have completed the "G-Spotlight" mission at Inter
Global Films before you attempt to complete all 36 stunt jumps. During
this mission you'll get the first three jumps automatically on your way
to the rooftop with the spotlight on it. You should also have completed
the "Hog Tied" mission for Mitch Baker, since you automatically
get jump #4. However, since you can get to his hog using a helicopter
as well, I'll start this walkthrough with jump #4.
Jump 4
Start in front of Howlin' Pete's Bike Emporium, and break the glass of
his window display. Steal the bike and head West. When you get to the
where the big road splits up, head North. Keep going. Where the road ends
(a T-intersection) is a staircase on the right. Use it to land on the
roof on the other side of the road (this is my favourite jump, simply
because it's so major. Love it!).
Jump 5
From the rooftop, jump back on the road you came from and head South past
the fire station and police department. Take the third road on the right.
Pass the first road on the left. A little further down is an alley on
the left. At the end of this alley is jump 5. You're very likely to crash
into an advertising board, but you still get the jump.
Jump 6
Jump off the roof on the South side and go diagonally through the building
complex that is Southwest of you (where Auntie Poulet's house is). In
the West side of this complex is a grassy alley leading South. Follow
this alleyway and take jump 6.
Jump 7
You'll land close to a T-intersection when you do jump 6. Take the road
West and stop where it bends North. Turn around. At the intersection you
came from is a white car wreck. Accelerate and pass this car on the right
side, heading in between the two houses in front of you. A little further
on is jump 7, after which you will land on the Pay'n'Spray (or crash into
it, most likely).
Jump 8
Now head South and take the first road leading West. Go to where the road
bends (at the Print Works) and go South until the road ends (very soon
after). Make a right and use the first alleyway leading South (on your
left). Go left and then right, and use the jump at the end (onto the roof).
Continue South onto the next jump in front of you. After this jump, you'll
have jump 8 in front of you, which you should take at full speed.
Jump 9
Now go to Escobar International Airport. Right before you reach the main
terminal, you should look right. You should see a large wave-shaped advertising
board ("Vice Surf"). Turn right and head for it. Before you
reach it, turn a little to the right again. You should see a gate. Get
in there and continue to the parked plane. Make a U-turn and head back
out the gate. Go straight into the advertising board, which has a ramp
inside of it. You'll land on the airport terminal roof.
Jump 10
Jump off the airport terminal on the South side. Go South along the left
"finger" that extends out of the terminal, and stop by the first
plane. To your left, over by the fence, is a portable staircase. This
is jump 10. You must land on the roof of the beige building across the
road (outside the airport).
Jump 11
Head back to the road and proceed to the airport terminal. Just before
you get there, there will be a gate on your left. Use it. Turn slightly
left and continue to the second set of concrete blocks over by the fence.
From here you head West and use the portable staircase that will make
you jump over the Easternmost "finger".
Jump 12
Go back to the "finger" you just jumped over and stop by the
Southernmost plane. Turn around and head West. Another portable staircase
will take you flying over the next "finger", exactly like jump
11 did.
Jump 13
Continue West a little, and turn around. You'll see a third staircase.
Jumping this will take you back over the Westernmost "finger".
Jump 14 and 15
Now head South. You should see a big red radar array. On one side of it
is a little yellow concrete marker. This is jump 14. You must make sure
you fly OVER the roof of the radar array shack (but don't touch it!),
otherwise you won't get the jump. On the other side of the array is yet
another portable staircase. This is jump 15. As with 14, you must fly
over the radar array (but NOT hit it) in order to get the jump.
Jump 16
Look on your map. There are three runways, two parallel ones going North/South
and a third one. The third one is the one you want. Go to the Southwest
end of it and do a 180. All the way down the other end is jump 16. There
are two ramps there, and you should use the left one.
Jump 17
Head to Starfish Island. When you get onto the island from the West, take
the first left and follow the road to the northernmost point. Near you
on the left is an alley pointing North that ends at the water. Right before
it ends, turn right and enter the garden on your right through the gate.
Go all the way around the garage on your right and through the small gate.
Continue to the hedge in front of you and turn around. Through the gate
you came in, you can see a small staircase leading up to the house. This
is jump 17. You must land inside the next garden, which is not easy, so
make sure you have as much speed as possible when you hit the jump. Do
NOT scrape either side of the jump.
Jump 18
Now go back onto the road and get off Starfish Island on the East side.
Take the first left and continue down the road until you can get into
the construction yard on your right (where you meet up with Avery Tolar).
Using the ramps inside, you can go to the top floor of the building that's
under construction. Once you're there, there will be a long girder pointing
North. Drive off that girder and try to land a little to the left to avoid
the building across the road.
Jump 19
Now go to the Malibu Club. On the south side is a concrete block next
to the river. Use it to jump across the river. You must keep right to
get the jump acknowledged.
Jump 20
Go back to the Malibu. From the concrete block you just jumped, head South
on the grassy area. Down the end is another concrete block. Use it to
jump into the police department.
Jump 21
Now use the road that will take you East of the police department. Stop
right after the Police HQ at the T-intersection where a road leads West.
Down at the end is yet another concrete block. Yeehaa! I love this jump!
:-)
Jump 22
Right across the river from jump 21 is jump 22, a sand bank, that will
take you back across the river to the East side. You'll need good speed
to do this. Careful of the fence on the right. If you touch it, you won't
get the jump, and you could wind up in the river.
Jump 23
Now go through the 5-road intersection back towards the Malibu Club. On
the way there, stop on top of the hill and turn around. Back across the
intersection is a ramp on the left. Jump it.
Jump 24
The building you jumped onto has an alley on the East side. Head South
using this alley. At the end of the first block is jump 24. You need as
much speed as possible to get this jump acknowledged and you must land
in the alley across the road. Arguably the most difficult jump of the
lot.
Jump 25
At the same spot, just around the corner, is jump 25. Use it to jump into
the police HQ (quite literally!).
Jump 26
Go back down the alley and head South. Jump 26 is at the end of the next
block. Land on top of the building.
Jump 27
Back in the alley, head South once again. Jump 27 is the small set of
crates at the end of the next block. Make sure you keep right when you
do this jump, as you must land back in the alley.
Jump 28
Continue down the alley. At the end of the block, across the road, is
another set of crates, pointing North. Go by them and turn around a little
down the alley to get a good run. Use jump 28 to land on top of the building
across the road.
Jump 29
Now go to Raphaels (well, look on your map, you helpless twit!). Just
South of here is the multi-storage car park. Get to the roof. When you
come up the last ramp, turn left. Jump 29 is right in front of you. However,
you have to go all the way down the other end to get a sufficient run.
The jump will take you South onto the next rooftop.
Jump 30
Jump back onto the road and head for the Pay'n'Spray. Same block, northern
side, is a very small parking lot. At the South end if this parking lot
is a white staircase. This is jump 30. Use the alley across the road from
the parking lot to get a good run.
Jump 31
When you do jump 30, you land on a pink rooftop. Right in front of you
is jump 31. It takes a perfect jump 30 to land on a good position for
jump 31, otherwise you'll have to do jump 30 again. This is tricky, and
will probably take some attempts to complete it.
Jump 32
Now go to the mall in Washington Beach and use the spiral ramps to get
to the rooftop. When you exit the last stage of the spiral, jump 32 is
the ramp to the left (which will take you East when you jump it). Go down
the other end of the roof to get a sufficient run. You'll need as much
speed as possible to get jump 32 acknowledged.
Jump 33
When you land after jump 32, you'll have a staircase in front of you.
Use these stairs to jump onto the next rooftop. Down the other end of
the roof are two jumps pointing East. The left one is jump 33.
Jump 34
Now go to the Washington Beach docks (Colonel Cortez's place). Down at
the Northern end of the docks is another gate to the West. This one is
open and leads onto a pier. Down at the end is an "intersection".
Turn South and you'll have a ramp down at the end. You'll need good speed
to take this one, or you'll end up in the drink. When you land, stomp
on the gas, NOT the brake! Jump 35 is right in front of you and it demands
all the speed you can get.
Jump 35
Using the speed you built up at jump 34, accelerate onto the next ramp.
Jump 35 done. As soon as you land again, slam on the brakes. To get back
onto the road, you'll need to continue onto the pier pointing East. Down
at the end is another ramp. You'll need the longest run possible to get
over the fence back at the docks, so make sure you back up as long as
possible before trying this ramp.
Jump 36
Note: you should definitely purchase Inter Global Films before doing
jump 36.
Now go all the way up to Prawn Island. When you come onto the island from
the East side, you should take the first road on the left (looks like
a wide alley, actually). Jump the ramp in front of you at a moderate speed.
When you land, stop at once. Now there are two ramps in front of you.
The right one will take you onto a sloped rooftop. Here you'll see yet
another ramp pointing West. This is jump 36, which will take you across
the road and onto a rooftop inside Inter Global Films. It is a (very!)
good idea to have bought this film studio in advance if you want to get
back on the road again without dying first! However, there is one thing
you can do if you're stuck inside Inter Global Films. Across the yard
in the far corner is a truck with a ramp on the trailer. You can park
this truck in front of the wall, and if your distance is right, you can
use the ramp to jump the wall on your motorbike.
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