Side Missions

Hotring
(Can only be completed at between 20:00 and midnight. Hyman Memorial Stadium will cycle through Hotring, Deathring and Dirt Ring every night).
This if GREAT fun! The primary thing here is for you not to have the accelerator floored all throughout the race. A much better strategy is to slow down a little if there's trouble ahead. Also, if you have your front bumper by to another racer's rear bumper, ALWAYS fish-tail him! Otherwise, he'll try to bump you when you get further alongside him. If your car is damaged 80-85% or above, get into the pits unless you only have one or two laps left.

Deathring
(Can only be completed at between 20:00 and midnight. Hyman Memorial Stadium will cycle through Hotring, Deathring and Dirt Ring every night).
This can be very frustrating. ALWAYS stick to the banked areas and drive around the track right up to the point where you have to turn into the yellow blip. This way you will get entangled in the other cars much less frequently.
Reward: a Deathring racer is available outside the stadium (it's garbage, though).

Dirt Ring
(Can only be completed at between 20:00 and midnight. Hyman Memorial Stadium will cycle through Hotring, Deathring and Dirt Ring every night).
There's no real trick here. You'll have to be very good on the Sanchez to complete the mission. A great thing, though, is that there's no time limit, so take your time and align your bike with the jumps / ramps / boards before attempting them. You'll only blow this mission if you fall off your bike so many times that you die. :-)

PCJ Playground
You'll need truly great grasp of the PCJ 600 to complete this mission. Not much else to say. This is a very difficult mission, and there's no shortcut here, so don't feel embarrassed if you blow it five times in a row. Keep trying it until you know the route and the jumps. Make sure you land on your rear wheel for greater control and less damage to your motorcycle.

Shooter
(N.B. This is not the same as "Shootist", where you shoot to get Phil Cassidy to join your mob). General tip: chill out and take aim before you fire. Now, start by blowing away the torsos on the front two targets, but LEAVE the heads in place. Now you have a virtually free shot at the third target, which will yield three points every time you destroy it. Watch your ammo. If you're about to run out, remember that it takes five bullets to destroy a target. If you get to a point where you have below five bullets left after destroying target no. 3 (i.e. not enough do destroy another one), pop the heads on the front two targets to get some extra points.
Reward: A score of 45 or above will grant you the Fast Reload Ability.

Test track (two missions)
In the Landstalker, just take it easy and use the handbrake at every corner. Make sure you don't get one set of wheels on the banks, because this clumsy vehicle rolls over very easily. On the Sanchez, use your handbrake at every corner get through faster. Contrary to the Landstalker, here you should use all banks fo rmaximum speed.

Cone crazy
When you enter the roof, there's a Stallion parked down the other end. Get into it and the mission will start. EASY does it! Pushing over a cone is not the same as smashing one, remember! Start by picking up the two checkpoints on the ramp in the far corner. This will grant you 24 seconds instead of just 12 for one checkpoint. Now take the closest checkpoint by going in between the nearest set of cones. Now go to the opposing corner of the roof, get that checkpoint and reverse out again. From this angle, grabbing the last checkpoint in the middle of the roof should be fairly easy.

RC Baron Race
No easy way to do this, I'm afraid. Always try to hit the middle of the checkpoint to make sure you get through it. Don't worry about the other planes. They can't hit you. Other than that, you'll need to be good at propeller planes to win the race, plain and simple. Once you've practised enough, the other planes are way too slow to represent any threat to you.

RC Bandit Race
Once again, no shortcuts, I'm afraid. The other cars are fast and the race is difficult to win. Learning how the RC Bandit corners is the key here. Get the car as close to the inner part of the corner as possible. That way you take the corner as fast as possible.

RC Helicopter Pickup
This SHOULD be like flying the regular Maverick or similar helicopters, but it isn't. This heli is extremely sensitive to your controls, so try to turn by using banking rather than rotating your chopper. Take your time. You're under no time limit, and the radio controlled helicopter is very easily damaged. Other than that, there's no shortcut here either.

Chopper Checkpoint missions
The Sparrow is basically a clumsy version of the Maverick. There's no time limit here, so take your time, otherwise you'll hit trees, telephone poles and so on and soon you'll be going down in flames. With practice, you'll ace these.

Street Races
Four things should make winning the races fairly easy:
1. Have the "Hot Cars Wanted" missions completed, so you have the Hotring Racer available. It is definitely the fastest car available.
2. Instead of entering the pink blip, come speeding alongside the other three cars and sideswipe one of the front cars. This will start the race, and you'll already be ahead of the other three. They'll spend a lot of time bumping into each other in the beginning so you should be able to win without too much trouble.
3. If you still have trouble, drive at night. Obviously, there will be less cars in the streets.
4. Don't just floor it all the way. If there's trouble ahead, slow down a little. It won't cost you nearly as much time as a crash will.

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